![]() ![]() Increases the reload speed for the Pistol, AK and M16Īrms and Weapons now have their blood and poo masks cleaned when switching cosmetics Reduced the spread of the Shotgun and The Fournicator (to improve the range) Replaced Job Agency in Affluent tile with overturned truck officeīuffed the amount of ammo from dropped Ingrams, M16s and AKs Updated the weapon hint on the Baton to reflect the new mode switchingĪdjusted / Set up interest points in Riverside tile Player cosmetics will now apply to cutscenesīaton’s modes are now switched using the Weapon Wheel ammo section. are always equipped instead if bare hands come upĭisabled interactions while riding ScooterĬhanged how calling out/spotting a known enemy is triggered to just be based on line of sight Made improvements to Carter Cruise’s modelĮnsured Petitions, Ticket Device etc. Improved appearance of the Tazer particle Reworked and improved the Fournicator model Warning note for old saves in Save / Load menu Implemented fluid ribbon collision (Fluids will no longer go through things such as glass. It fires as quickly as you can hit the trigger. A fast-firing, lightweight alternative to the Deagle / Revolver has been added to the arsenal. While we have left the ability to load old saves and resume your game, it may cause you some issues – so starting a new game is advised.įinally, what you’re seeing here is only a small amount of the work that’s been done since the last update – Thursday is in fall swing behind the scenes! Work on improving the cinematics and general presentation continues, and we’ve fixed a ton of bugs (as well as probably introducing a load more!). We’ve also tweaked some of the core weapon mechanics based on feedback, such as increasing the reload speed on some weapons and decreasing the time it takes to switch between weapons. In the weapons department, we’ve added a new rapid firing pistol, and changed the Fournicator’s model to look more suitably powerful. We’ll continue to work on performance, and things will keep improving with each passing update from here on out. Playersonly - Toggle all non-player triggered animations and actions to stop.Steam build Number: 0.3.1.1 “The Cure” UpdateĪs promised in our last developers update, performance has been improved across the board on most PC configurations, ranging from 5 to 20 fps depending on your set up or area of the game you’re in. Set gamestate demotime 9999 - Play demo indefinitely. ResetCops() - Reset cops so you aren't wanted any more. Goto(String LevelName) - Load level (use this instead unreal's built-in "open" command).ĬhangeDude() - Change player to opposite of his current morality. WarpToDay(int day) - Skip to seleced day. SetDay(int day) - All errands before that day will be completed, along with anything you're supposed to retain. SetAllErrandsComplete() - Set all errands as complete and turn on hate-player-groups. SetAllErrandsUnComplete() - Reset all the errands and make hate groups not hate you anymore (may not work for all errands). SetTodaysErrandsComplete() - Set all of today's errands as complete and turn on hate-player-groups. Here are some of the code functions found in the game:Įxec function SetThisErrandComplete(String UniqueName) - Set an errand complete and turn on hate-player-groups.įunction SetThisDaysErrandsComplete(int DayI) - Set all of the specified day's errands as complete and turn on hate-player-groups. SplodinCats - Cats ricochet after shot off guns OFF LikeABirdy - Fly mode (toggled, enter code again to turn off)įly - Fly mode (toggled, enter code again to turn off)īoppinCats - Cats ricochet after shot off guns IFeelFree - Ghost mode (toggled, enter code again to turn off) Slowmo 1 - Slow motion mode (0 to turn it off) RockinCats - Guns that use cat silencers now shoot catsĭokkinCats - Removes cat repeating guns (turns them back to normal) Osama - Turns all non-player, bystander pawns into Fanatacs Whatchutalkinbout - Turns all non-player, bystander pawns into Gary Colemans Healthful - Gives player full health and several (4) medkits ![]() LotsAPussy - Gives player lots of cats (for use as silencers) SwimWithFishes - Gives player all radar related itemsįireInYourHole - Enables rocket cameras (fun!) Jones - Gives player lots of health pipes IAmSoLame - Gives all weapons, max ammo and turns you invinivibleīoyAndHisDog - Gives player lots of dog treats (yep your dog is very useful when trained) PayLoad - Set all current weapons to have lots of ammo PackNHeat - Gives player every destructive weapon in the game Type in SISSY to enable the cheat modes then enter any of the following below for goodies. To activate Postal 2 cheats, press the and the key or the key on some systems to make the Game Console Window Appear.
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